
In computing, a client refers to a software application or a device that accesses services, resources, or data provided by another computer system, known as a server, in a client-server architecture. The client requests and receives information or services from the server, typically through a network.
Types of Clients:
- Web Browser: Often considered a client, as it sends requests to web servers to retrieve and display web pages.
- Email Client: Software applications like Outlook or Thunderbird that retrieve emails from email servers.
- Database Client: Applications that interact with databases to retrieve or modify data.
- File Transfer Protocol (FTP) Client: Software used to transfer files to and from FTP servers.
- Network Client: Devices or software that connect to network services or servers.